Units may attack across this panel, and special attacks which move the attacker (Zombie Twister, for example) can be used to cross these.Īll of the Symbols whose names include numbers have their effects stacked for example, you can have Ally Damage 120% or EXP +150% or ATK -100%. No unit may enter, cross, or be thrown across this color of panel. Items cannot be stolen from clones, and they give 1/4 exp.Īt the end of every Enemy Turn, all units on this color of Geo Panel are randomly moved to another Geo Panel of the same color. Increases the stats of enemy units on this color of Geo Panel by 200%.Įvery turn, randomly chooses 1 unit on this color of Geo Panel and creates an enemy unit with the same statistics, items, and abilities. Increases the stats (ATK, DEF, INT, SPD, HIT, RES) of enemy units on this color of Geo Panel by 50%. Increases HL gained from units killed on this color of Geo Panel. Increases EXP gained from units killed on this color of Geo Panel. Stacks with Damage effects (so a color with Damage 20% and Recovery 20% would do nothing). Increases health of all units on this color of Geo Panel by 20% of their maximum health (rounded down) at the end of every Enemy Turn. Reduces health of all ally units on this color Geo Panel by 20% of their maximum health (rounded down) at the end of every Enemy Turn. Reduces health of all units on this color Geo Panel by 20% of their maximum health (rounded down) at the end of every Enemy Turn. (Does NOT reduce DEF.) Stacks with ATK +- effects. Increases damage and healing received by units on this color Geo Panel by 50%. (Does NOT increase DEF.) Stacks with ATK +- effects (so a unit with ATK +50% attacking a unit with DEF +50% would deal normal damage). Reduces damage and healing received by units on this color Geo Panel by 50%, to a minimum of 10%. Reduces damage and healing from attacks/spells of units on this color Geo Panel by 50%, to a minimum of 10%. Increases damage and healing from attacks/spells of units on this color Geo Panel by 50%. (Does not prevent chains, only the initial color change.) Destroying this Geo Symbol will cause a color change if appropriate. No other Geo Symbols on this color of Geo Panel can cause a color change. (Units affected by No Lifting can still lift units that are not.) No affected unit or Geo Symbol can be lifted. This includes Geo Symbols, so you cannot attack and destroy a Geo Symbol that is Invincible. When a character is holding a Geo Symbol, that symbol has its effect on the color of Geo Panel the character is standing on.Īny unit affected is invulnerable to anything other than damage from Damage 20% and Ally Damage 20%, color change damage, and damage from holding a unit past the end of a turn. Outside of story battles, these are always created in order, so if there are, for example, four different colors of panel on the map, they will always be red, green, blue, and yellow.
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