Soundflower is licensed under the terms of the MIT license.įor details please refer to the accompanying 'License.txt' file distributed with Soundflower. All other places where the version number is needed (including in the installer), it is accessed from this master location. Specifically, you edit the MODULE_VERSION entry to set it. The master version number is updated in the Xcode project's target settings. When you run the 'build.rb' script it builds the project with Xcode and then runs the 'load.rb' script automatically. In the Soundflower 'Tools' folder there is a Ruby script called 'load.rb' which will copy the built kext into the install location using sudo. and applescript dialog) to finish a build. Xcode cannot execute scripts with sudo permissions, and it cannot invoke any user interaction (e.g. Unfortunately there doesn't seem to be a simple way to do this in Xcode. PERMISSIONSįiles in a kernel extension (kext) bundle have to be set as follows: Step three: Select Soundflower (2ch) under your system Output settings. Step One Initiate Soundflower: Open System Preferences. Both configurations link against the Mac OS 10.4 SDK. This example assumes you have Soundflower and Soundflowerbed already installed. The Deployment configuration builds a Universal Binary version suitable for distribution. There are two Build Configurations in the project: the Development build configuration builds Soundflower for the architecture of the machine you are using suitable for debugging. You can download Xcode 3.1 as a part of Apple's developer tools from. Soundflower.xcodeproj is an Xcode 3.1 compatible project.
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